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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Color corrections per camera

Add the ability to change the stack of color correction layers in VFB according to a specific camera.
Dimitar Panayotov over 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

Select Objects with Problematic Material/Map in the Log

Similar to Corona where you can select objects that have problematic Materials/Maps in the Log.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray Frame Buffer  / User interface 0 Planned

VFB Standalone

To improve my workflow, a standalone version of VFB would be perfect. A request was made for a Vantage to VFB export function (which I voted for), which I think is an excellent idea. An idea that would go very well with a stand-alone VFB. I know i...
DAVID CHARDES almost 2 years ago in V-Ray Frame Buffer  / Features 3 Pending

VRay Sky - Clouds affect sun ON/OFF

It will be useful if there is more control for the clouds:Affect shadows ON/OFFAffect Specular ON/OFF Currently animated clouds, could change the entire scene lighting for a single frame - not very predictable.
Svetlin Mihaylov about 1 month ago in V-Ray for 3ds Max / Environment & Effects 2 Pending

Min/Max settings for VRayEnvironmentFog - height and distance

Similar to the idea of Aerial perspective and similar to what is in Vantage namely the Scattering fog, we need to have some simple control over the fog, for artistic purposes. Having the controls that are present in Vantage would be awesome. https...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Switching denoising engine in the VFB

Why not decide which denoiser to use later in the VFB?
Hill Lam almost 2 years ago in V-Ray Frame Buffer  / Features 13 Declined

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche almost 2 years ago in V-Ray Frame Buffer  / Features 6 Planned

Migrate V-Ray Toon Features From Maya and Houdini Build To 3ds Max

Please can you migrate the V-Ray Toon features found in the Maya and Houdini V-Ray builds to the 3ds Max build? e.g. Depth Curve, Angular Curve and Toon Edges Override. This would allow us 3DS Max users to have line related depth control. It would...
A Szeles about 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Lightmix Icons for Different Lighting Types

It would be useful to have an icon, similar to the icons used in the Asset Editor next to the name of a light listed in the Lightmix panel. Sometimes it's nice to help identify a light by the name as well as the type, especially when dealing with ...
Matthew Valero 9 months ago in V-Ray Frame Buffer  / User interface 1 Declined

Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending