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distance map from cosmos assets

I want to add cosmos assets into the objects that affect distance maps. Like making a grass material transition to a mulch when i add trees into the "add object" parameter. currently on rhino this only works with poly surface objects built in rhin...
Guest 7 months ago in V-Ray for Rhino 1 Accepted

blend allowing height maps in Rhino

I'm looking to make more procedural materials and when I blend materials through falloff it will ignore height maps. Can the be added. It works in 3DsMax
Guest 7 months ago in V-Ray for Rhino 1 Pending

Visible Lightcache in Composite

Hi, I usually use Backtobeauty render element in order to have all basic elements for post with one single element, but inmediately it switches to Composite, in here Lighcache calculation appears black, is it possible to make it visible? it was po...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

Crop before saving

The ability to crop the image in VFB before saving it. This would avoid having to open Photoshop (or whatever) just to do this. Thank you.
DAVID CHARDES over 1 year ago in V-Ray Frame Buffer  / Features 0 Declined

Display a contact sheet of render passes similar to Chaos Player's in the V-Ray frame buffer as an option to view all render passes at once

We have found the Chaos Player's contact sheet to be so useful, that we would like to see it offered in the V-Ray frame buffer as an option to view all render passes at once instead of having to manually select each one individually via a drop dow...
Michael Hickman over 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

more accessible and direct workflow for integrating render and backplate photo

at the moment the workflow to match the photo, project it onto basic geometry, setup shadow catchers and compose it in VfB is possible but inconvenient. This is a fairly common scenario in archviz. There are a lot of small things that could be mor...
Robert Dobrowolski over 1 year ago in V-Ray for Rhino / Integration-specific 0 Pending

16 bit TIFF export directly from VfB

exactly like in Corona Image Editor
Robert Dobrowolski over 1 year ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Pending

batch import of PBR texture set

a quick way of importing typical PBR textures into relative slots at once (optionally with UVW Placement node) or simple regex ruleset for texture assignment
Robert Dobrowolski over 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending

Save user defined channels only

Most I get to much unwanted channels saved, for example the alpha.
Michael Fritzsche over 1 year ago in V-Ray for Rhino / Integration-specific 0 Pending

Better Bongo animation support without loading the complete scene for every frame

Bongo is a pleasantly easy-to-use animation tool, but it is a problem for complex scenes that the entire scene is reloaded for each frame and not just the position of the moving object in memory is updated. This means that loading the scene takes ...
Michael Fritzsche over 1 year ago in V-Ray for Rhino / Integration-specific 2 Accepted