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Make .vrscene objects scattering possible

those .vrscene can be purchased at Maxtree for example. Simple but very crucial workflow point. Without this possibility (of scattering), Rhino users (like me) need to dowload fbx versions instead, and set all texture maps and setting propoerly fo...
Vincent Blanc-Tailleur 30 days ago in V-Ray for Rhino / Other 1 Pending

support video formats in VRayBitmap

Time to support video formats in VRayBitmap in 3ds Max Hi dear devs, it has been decades since we have been using IFL to import image sequences, or uncompressed huge avi files into 3ds Max and use as textures. Things have been changed so much in t...
Onyx Lee about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Feature Request: AI-Powered Automatic Dome Lighting in V-Ray

We are currently using V-Ray for Rhino together with HDR Light Studio from Lightmap. Since both tools are subscription-based, it is becoming difficult for a one-person business like ours to continue using multiple products. It would be extremely h...
Kazuo Hamaji 5 months ago in V-Ray for Rhino / Lighting 0 Pending

Tempeture Parameter at Vray Light Material

Hi, It would be great if we could also add a temperature parameter when assigning a texture to a V-Ray Light material. Especially if the temperature could be set in Kelvin, and even better, if we could assign a separate texture to that parameter. ...
Tag Designlab about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since. https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/121775...
Logan Carrozza about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Support custom UV space in VrayBitmap

Is it possible to add support for using a custom UV space in VrayBitmap? For example, I have tile geometry with a UV gradient, and I would like to use that UV gradient to drive the placement of a VrayBitmap texture. At the moment, I was only able ...
Andrei Mikhalenka about 2 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Vrayedgestex Colorcorrect

Hi Recently I noticed that if I tried to use an invert color option with colorcorrect map it doesnt work, ive been explained how it works in this post. I did an experiment with Corona and it works there, so..... could it be possible to have this b...
Carlos Alberto Rodriguez Tellez about 2 months ago in V-Ray for 3ds Max / Materials & Maps 2 Declined

Light Gen Shortlist Feature

The Context I often generate 100+ iterations to find the perfect lighting. While having options is great, navigating a grid of a hundred thumbnails makes it nearly impossible to compare my top choices or keep the project organized. The Proposal I’...
Nicholas Jones about 2 months ago in V-Ray for Rhino / Lighting 0 Pending

Support BerconMaps mapping slots when rendereding with V-Ray GPU

It would be nice if the textures used in the mapping slots inside BerconMaps were recognized by V-Ray GPU. Currently, UV Mapping is not rendered.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Ray Portal shader

V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html
yuji yanmaychi almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending