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Avoid mesh objects

Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
Guest 3 months ago in Chaos Scatter / Features 0 Planned

Ability to select a single instance / multiple instances and replace them with a different model

The ability to select one or multiple instances and replace them with a different model. Example use case: you scatter 3D people over a large surface. Then you animate a camera flying through the crowd. You want to select one 3D person and replace...
Marcin Miodek 27 days ago in Chaos Scatter / Features 0 Pending

Add Light Materials in Lister

Similar to Coronas Lister where you can control all LightMaterials in the scene
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest over 1 year ago in Chaos Scatter / Features 0 Pending

Follow Blender's colour management setup

Render > Color Management settings should override Display Correction layer in VRay's VFB.
Marcin Piotrowski 6 months ago in V-Ray for Blender 0 Pending

udim support textures

characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Lage Opedal 4 months ago in V-Ray for Blender 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 8 months ago in Chaos Scatter / Features 0 Pending

SHOW CAMERA EXPOSURE EFFECTS IN 3D VIEWPORT

Hello, it will be helpful to see the effect of the parameter of the exposure of the camera in the 3D viewport and in the interactive render also when you are not in a camera view ( in 3dsmax you can adjust the F-stop - Shutter Speed - ISO in the e...
aurelien ligotti 11 months ago in V-Ray for Blender 1 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 9 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending