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add cryptoDeep support

DreamWorks recently unveiled what they call cryptoDeep - cryptomatte support for Deep EXR that supports transparency. This would be incredibly useful for situations with cards with opacity mattes. I believe they said the source code is in the late...
Michael Hickman 3 months ago in V-Ray for Maya / Rendering 0 Pending

Generating Proxy Objects in C4D - Export each node to separate file

3DS Max has the "Export each node to separate file" so you can output a bunch at once. Pivots or object Axis are "relative to object" instead of world(cinema). These two things not being in Cinema currently makes generating proxy in cinema cumbers...
Wolfgang Himmelfarb about 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Soft edges for "same material only"

Hi, if I render soft edges per bump than I can enable "same objects only". But also very useful would be "same material only". So, the user could melt together objects with the same material which can't be joined (f.ex. because they are needed as ...
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Rendering 0 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd over 1 year ago in V-Ray for Maya / Workflow & Tools 0 Pending

Dim falloff in GPU like CPU rendering

of vray i use practically only GPU rendering but there are some things that can't be done as a CPU yet. One shortcoming that no one has ever reported is the DIM distance in Reflection Advanced In CPU mode the falloff works as expected but in GP...
ny sn about 1 year ago in V-Ray for Cinema 4D / Rendering 0 Pending

Round edges with similar capabilities as Corona version.

Can we get an update on this, already very useful, feature? The options to add a bump map on the "virtual" surface area that this texture creates, as well as a map slot to control the radius of the round edge, would be great. These two options wou...
Alexandre Jacinto 9 months ago in V-Ray for Maya / Materials & Maps 0 Pending

mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 10 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Support corona lights(the ones that exist also in v-ray)

As vray even supports redshift light now, it would be great if it could render or convert also Corona lights(the ones that are similar at least) light materials seem already to render thx!
stefan laub 10 months ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Chaos Scatter slider options

I like the effects that the these values the Areas area offer but I hate having to type in values. A slider would much easier to dial in settings.
Hunter Williams over 1 year ago in V-Ray for Maya / Other 0 Pending

Annotations and dimensions visible option in Photorealistic Render

It would be amazing if you could render the annotations and curves from rhino so it would not be needed to overlay them sepparately
ALEXANDRA MIHAI 5 months ago in V-Ray for Rhino / Rendering 0 Pending