VrayBitmapConverter only convert selected objects.
VrayBitmapConverter only convert selected objects. Most of the time I just need a specific object to have its bitmaps converted. I don't want to do the whole scene. Also when it's converted all the display in viewport maps are messed up (disabled)...
I would like to have an option to include multiple cryptomatte at the same time.In 3ds Max I am used to have 3 cryptomatte , one for the object, one for the Material, and one for the layer.This allows a lot more masking options