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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Vrayedgestex Colorcorrect

Hi Recently I noticed that if I tried to use an invert color option with colorcorrect map it doesnt work, ive been explained how it works in this post. I did an experiment with Corona and it works there, so..... could it be possible to have this b...
Carlos Alberto Rodriguez Tellez 10 days ago in V-Ray for 3ds Max / Materials & Maps 2 Declined

Switching denoising engine in the VFB

Why not decide which denoiser to use later in the VFB?
Hill Lam over 1 year ago in V-Ray Frame Buffer  / Features 13 Declined

Lightmix Icons for Different Lighting Types

It would be useful to have an icon, similar to the icons used in the Asset Editor next to the name of a light listed in the Lightmix panel. Sometimes it's nice to help identify a light by the name as well as the type, especially when dealing with ...
Matthew Valero 8 months ago in V-Ray Frame Buffer  / User interface 1 Declined

please ai material generate option in 2022

fast work
MONIKA SHARMA 2 months ago in V-Ray for 3ds Max / Materials & Maps 1 Declined

Cloud brightness control

I believe the procedural clouds in V-Ray Sun are likely an approximation and do not perform full ray-marching calculations.However, we would like to have a way to control the brightness of the shaded areas of the clouds (i.e., scattering). In othe...
yuji yanmaychi 3 months ago in V-Ray for 3ds Max / Lights 8 Declined

Rename Lights in Lightmix

Hi Always rename my objects, materials and lights, but sometimes in a rush I forget to do it and I have all configured, then if I rename the light, I lose the Lightmix config, could we have a way to preserve lights config or rename the lights dire...
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Lights 1 Declined

VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

Add Custom Watermarking from VFB

It would be helpful to have a watermarking layer in the VFB. One that we could load our own logos with transparency. Great for preliminary render review for clients, and saves me the hassle of having to watermark manually in another application.
Charles Messenger over 1 year ago in V-Ray Frame Buffer  / Features 1 Declined

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels about 1 year ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined