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Energy Conservation on Refractive materials

Please add Energy Conservation on Refractive materials.
Dimitar Panayotov about 2 months ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Displacement in Materials

Unlike other V-Ray integrations, V-Ray for Blender currently supports displacement only at the object level, not through materials. Enabling displacement mapping within materials would significantly enhance workflow flexibility and provide greater...
Ivan Shaykov 8 months ago in V-Ray for Blender 1 Planned

Fabric Material

Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

CarpaintMtl2: Add Random Hue for Flakes

Hey guys, the flake random color in CarPaintMtl2 can only be driven by a map right now.The older StochasticFlakesMtl has the option to generate colored flakes by random hue. It would be nice if this function could be impletmented into CarPaintMtl ...
Marcus Peters 14 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

An officially supported native V-Ray for Blender version on Linux

Please consider adding an officially supported native V-Ray for Blender version on Linux. Linux is widely used in professional production pipelines, but the lack of V-Ray support forces many artists to stay on Windows despite preferring Linux for ...
Lukas Reisinger 21 days ago in V-Ray for Blender 0 Planned

Feature Request: Option to Hide Chaos Scans Materials in Chaos Cosmos for Non-Subscribers

In Chaos Cosmos, the materials section displays Chaos Scans materials at the top of the list. For users who do not have a Chaos Scans subscription, this is inconvenient, because those materials cannot be used. Since I am not currently subscribed t...
Kazuo Hamaji 29 days ago in V-Ray for Rhino / User interface 0 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 9 months ago in V-Ray for Blender 0 Pending

Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Implement V-Ray Decal

The V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable V-Ray Decal gizmo that controls its size, placement, and projection limits in the Vi...
Ivan Shaykov 11 months ago in V-Ray for Blender 0 Planned

Add Displacement Maps in Material

Add Displacement Maps in Material instead of a seperate Tag - similar to the integration in Corona Renderer or even Redshift.
Christian Schneider over 1 year ago in V-Ray for Cinema 4D / Materials & Maps 2 Accepted