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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Viewing materials in the viewport

First of all, congratulations on this great integration between V-ray and Blender. During the tests I've been doing, I noticed some things that could be improved or implemented, such as the possibility of viewing materials in the viewport. This is...
Josemar Ferreira about 1 year ago in V-Ray for Blender 2 Pending

Denoising engine in VFB

We can add a denoiser layer through the VFBBut we cant choose the engine. We still have to go to the render element tab with f10.Can we also have the ability to choose the engine type in the vfb
Domenico Grillo 19 days ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Star trails with the Night sky in VRaySun

I want to achieve these motion-blurred trails left by the star, similar to when we have a super slow exposure time.
Dimitar Panayotov 7 months ago in V-Ray for 3ds Max / Lights 0 Pending

Lens simulator

Hi everyone. We made this idea to collect more opinions on a topic that is discussed right now in the forum. We would like to know whether you would use a simulation representing a specific lens. If yes, what kind of lenses would you like to have?...
Dimitar Panayotov over 1 year ago in V-Ray for 3ds Max / Cameras / Rendering 2 Pending

Feature Request: AI-Powered Automatic Dome Lighting in V-Ray

We are currently using V-Ray for Rhino together with HDR Light Studio from Lightmap. Since both tools are subscription-based, it is becoming difficult for a one-person business like ours to continue using multiple products. It would be extremely h...
Kazuo Hamaji 2 months ago in V-Ray for Rhino / Lighting 0 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Teun van der Zalm 5 months ago in Chaos Scatter / Features 0 Pending

V-Ray for Blender on Linux

Enhance the existing V-Ray plugin for Blender by adding support for Linux.
Ivan Shaykov 12 months ago in V-Ray for Blender 0 Planned

Color corrections per camera

Add the ability to change the stack of color correction layers in VFB according to a specific camera.
Dimitar Panayotov about 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

CarpaintMtl2: Add Random Hue for Flakes

Hey guys, the flake random color in CarPaintMtl2 can only be driven by a map right now.The older StochasticFlakesMtl has the option to generate colored flakes by random hue. It would be nice if this function could be impletmented into CarPaintMtl ...
Marcus Peters about 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Resumable Rendering

Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session.The rendering could have stopped because of external forces, such as a power failure or having the job bumped on a render farm, or w...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending