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Showing 137 of 137

Ability to Rate Results from Light Gen

Can we add the ability to mark off, label, star, delete, etc. certain Light Gen thumbnails? If I run 30 of them for example, most will be unusable and I would only want to render a few of them in full size. The problem is when I go back to select ...
Charles Messenger 26 days ago in V-Ray for Sketchup / Lighting 0 Pending

Can we add noise reduction options to the Light Mix of the C4D version of VRay

VRay in 3dmax can denoise Light Mix, However, C4D does not have this feature, I think this function is very important in later software synthesis
123456 7 4 months ago in V-Ray for Cinema 4D / Other 0 Pending

Select object with missed texture map

There could be a notification in the log window in VFB where the problematic assets could have a link. This link will point to the object in the scene. Once the link is clicked it will select the object.
Aleksandre Nozadze 4 months ago in V-Ray for 3ds Max / Workflow & Tools 1 Pending

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche 6 months ago in V-Ray Frame Buffer  / Features 1 Planned

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli 5 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Copy / Paste layers masks

As the title says, a way to copy / paste layer masks from one layer or folder to the other.
Ashley Van Iseghem 7 months ago in V-Ray Frame Buffer  / Features 0 Planned

More control when saving formats from vfb

More control when saving formats from vfb to jpg , png and others to have for example the possibility to set the bit depth and so on. It would also be great to leave the last selected save format set by default when saving.
Denis Sebesta 6 months ago in V-Ray Frame Buffer  / Features 0 Planned

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 5 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add Custom Watermarking from VFB

It would be helpful to have a watermarking layer in the VFB. One that we could load our own logos with transparency. Great for preliminary render review for clients, and saves me the hassle of having to watermark manually in another application.
Charles Messenger 4 months ago in V-Ray Frame Buffer  / Features 1 Declined

Ability to apply VRayFur to multiple objects

Use list of objects as source for VRayFur so the same hairs are generated to all objects from the list.
Margarita Stoeva 6 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending