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Showing 93 of 93

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov 3 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez about 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Cryptomatte duplicate material names fix.

Cryptomatte material differentiation between materials with the same name. As reported already, when materials share the same name, whether or not belonging to different multisub materials, Vray considers them the same material for masking, not su...
Ashley Van Iseghem 4 months ago in V-Ray for 3ds Max / Rendering 2 Pending

vray scene preset

we need a preset that only one click the mood of interior or exterior can change drastically. like from day to night with change of hdri dome or some thing like that. or cast to sunny. the vfb and lut also coordinate with that. like plugin for 3ds...
denden mn 3 months ago in V-Ray for 3ds Max / Other 1 Pending

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath about 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Display the .VRIMG thumbnail in Windows Explorer

Just like PSD, AI files
Hill Lam 30 days ago in V-Ray Frame Buffer  / Features 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest 3 months ago in Chaos Scatter / Features 0 Pending

Camera Pulldown in VFB for Cinema 4D

The ability to choose cameras from a pulldown on the vfb, and have the vfb/ipr lock to the selected camera. Default "active." I believe max has the "lock" to camera which I've used before however I end up losing track of it because its somewhat ab...
Wolfgang Himmelfarb 3 months ago in V-Ray Frame Buffer  / Features 1 Pending

BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Front/Back Map

Corona has this map that its very useful for Vegetation, right now is compatible with Vray, but not with Vantage, the procedure is to create a Vray2Sided with 2 materials as usual
Carlos Alberto Rodriguez Tellez 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending