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Showing 194 of 194

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 4 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem 3 months ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche 10 months ago in V-Ray Frame Buffer  / Features 1 Planned

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Copy / Paste layers masks

As the title says, a way to copy / paste layer masks from one layer or folder to the other.
Ashley Van Iseghem 10 months ago in V-Ray Frame Buffer  / Features 0 Planned

EXR or HDR Light Textures, Please?

please include light textures like TV, windows, HDR sportlights textures for especially area lights...
Floral Design about 1 month ago in V-Ray for Rhino / Materials & Maps 2 Pending

Toon Line shader equivalent to Maya version

Please add the same Toon Edges Override as the Maya version to the 3dsMax version of Toon Mtl. https://docs.chaos.com/display/VMAYA/VRayToonMtl
yuji yanmaychi 9 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 4 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli 9 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending