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Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Support corona lights(the ones that exist also in v-ray)

As vray even supports redshift light now, it would be great if it could render or convert also Corona lights(the ones that are similar at least) light materials seem already to render thx!
stefan laub 3 months ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add Custom Watermarking from VFB

It would be helpful to have a watermarking layer in the VFB. One that we could load our own logos with transparency. Great for preliminary render review for clients, and saves me the hassle of having to watermark manually in another application.
Charles Messenger 6 months ago in V-Ray Frame Buffer  / Features 1 Declined

"Panorama View" should support "Cube 6x1" type

Currently only spherical cameras are supported, but it would be useful if the popular "Cube 6x1" types could be displayed directly in the VFB
Mr Oliver Radford 3 months ago in V-Ray Frame Buffer  / Features 0 Pending

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman about 2 months ago in V-Ray for Maya / USD 0 Pending

Add a feature to the mask that can be painted with a brush

If there is a brush function or a function similar to the PS pen tool, you can customize the range of masks, and even make some gradient masks, which would be very convenient
123456 7 8 months ago in V-Ray Frame Buffer  / Features 0 Pending

Copy color value in hex code from web sides to V-Ray materials

Hi, very very often my design clients send me color values for materials like RAL7046 and than I look on a web side for the color values for rendering. And here I miss a quick way to copy the color to V-Ray. The simplest way would be to copy and p...
Michael Fritzsche 7 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Scatter tool scatters in geometric patterns

Hello all, New to Vray here. It would be great if the vray scattering tool could scatter the guest objects in specifice patterns. For example, a crowd of people (guests) standing in a circular distribution around a centerpoint facing the centerpoi...
Andrew Reeder 3 months ago in V-Ray for Rhino / Other 0 Pending

Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 4 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending