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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Ground shadow catcher

It's about creating an extra render element for the ground shadow only (same like Maya, 3ds etc).
marco hoersch 7 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Option to turn off the light for specific objects

I work at a company that works in high volume with transparent and reflective materials. So having the ability to turn off lights for specific objects would be very helpful in unwanted light reflections and improving visualizations for our end cli...
LASVIT People about 1 year ago in V-Ray for Rhino / Lighting 0 Pending

Introduce V-Ray Compatibility for Rhino on Mac

Adding support for V-Ray in Rhino on Mac would meet a highly requested demand. Currently, users have to rely on workarounds like exporting models on other softwares which is inefficient and do not leverage the potential of Apple's M2/M3 silicon. V...
Giulio Minuto over 1 year ago in V-Ray for Rhino / Other 0 Pending

Rename Lights in Lightmix

Hi Always rename my objects, materials and lights, but sometimes in a rush I forget to do it and I have all configured, then if I rename the light, I lose the Lightmix config, could we have a way to preserve lights config or rename the lights dire...
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Lights 1 Declined

Copy color value in hex code from web sides to V-Ray materials

Hi, very very often my design clients send me color values for materials like RAL7046 and than I look on a web side for the color values for rendering. And here I miss a quick way to copy the color to V-Ray. The simplest way would be to copy and p...
Michael Fritzsche over 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

VFB - better ordering in the camera drop down list

Hello, Just a small UI request here: could it be possible to have the same ordering of cameras when holding the button on the IPR and the bucket rendering icon? Moreover, can the list be split so that the cameras marked as renderable appear on top?
Simon Leclair 8 months ago in V-Ray for Maya / Cameras 0 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel over 1 year ago in V-Ray for 3ds Max / Rendering 4 Pending

Anamorphic lens flares and multi-iris lens flares in VFB

Could be nice to have more artistic lens flares similar to videocopilot lens flares.
Domenico Grillo 4 months ago in V-Ray Frame Buffer 9 Pending

Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending