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select individual objects of scatter in vantage

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Guest 9 months ago in Chaos Scatter / Features 0 Pending

Ability to drag materials from Chaos Cosmos into multi/sub object slots.

No description provided
Guest 3 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

vfb image filtering

when zoomed out to view an entire high resolution image in photoshop, the pixels are interpolated so the image always looks clean. In the VFB no filtering is applied, so when we zoom out to view a whole high resolution image, it becomes quite ille...
Robin Lawrie 7 months ago in V-Ray Frame Buffer  / Features 0 Pending

3d map support in vrayscattervolume and sss2

the current volumetric material options in vray only support 2d textures. This is problematic for controlling (for example) cracks running through ice, or generally any changes to density or colour inside the volume. vrayenvfog supports 3d maps, b...
Robin Lawrie 7 months ago in V-Ray for 3ds Max / Volumetrics 0 Pending

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander 7 months ago in V-Ray for Maya / Integration-specific 0 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel 7 months ago in V-Ray for 3ds Max / Rendering 4 Pending

Visible Lightcache in Composite

Hi, I usually use Backtobeauty render element in order to have all basic elements for post with one single element, but inmediately it switches to Composite, in here Lighcache calculation appears black, is it possible to make it visible? it was po...
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray Frame Buffer  / Features 0 Pending

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
Guest 8 months ago in Chaos Scatter / Features 0 Pending