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Copy / Paste layers masks

As the title says, a way to copy / paste layer masks from one layer or folder to the other.
Ashley Van Iseghem 12 months ago in V-Ray Frame Buffer  / Features 0 Planned

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 10 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Toon Line shader equivalent to Maya version

Please add the same Toon Edges Override as the Maya version to the 3dsMax version of Toon Mtl. https://docs.chaos.com/display/VMAYA/VRayToonMtl
yuji yanmaychi 10 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt about 2 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

color picker function for Vray color picker

Please add a color picker function to the V-Ray color picker with RGB/sRGB mode so we can pick colors both inside and outside of SketchUp. This feature is absolutely essential. Original Thread: https://forums.chaos.com/forum/v-ray-for-sketchup-for...
Dart Design 9 months ago in V-Ray for Sketchup / User interface 2 Accepted

LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman 5 months ago in V-Ray for Maya / USD 0 Pending