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Floral Design 9 months ago in V-Ray for Rhino / User interface 0 Pending

Focus rendering by defining regions after rendering is started

When rendering 360° panoramas of complex interiors, it would be helpful if you could start the rendering first and then still define the regions to be rendered. Currently, I have to start the rendering and wait some time until the complex scene ha...
Michael Fritzsche 9 months ago in V-Ray Frame Buffer  / User interface 2 Pending

Vray-Scene Manager

Maybe make Vray-Scene manager, similar to asseble huge scenes with xRefs in 3ds max, but much smarter and faster, maybe like assembling vray scenes in one max file. Or even better example is USD workflow, that looks very cool for big scenes and th...
Andrei Mikhalenka over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 4 Declined

Cross-compatibility of V-Ray proxies between 3ds Max and SketchUp

It would be extremely useful if V-Ray proxies could be shared directly between 3ds Max and SketchUp, carrying not only the mesh but also their V-Ray materials. Right now, proxies are limited to geometry only, which means if we want to move assets ...
Santiago Gutiérrez De Piñeres Pedraza 9 months ago in V-Ray for 3ds Max / Data exchange & compatibility 0 Pending

Water Surface

Could we get the water surface tool that's in Vantage in VR4SU? It's useful for create quick water and I would love to be able to send a water surface over from my SketchUp models to Vantage.
Matthew Valero over 1 year ago in V-Ray for Sketchup / Materials & Maps 1 Planned

Render checkpoints

I believe RenderMan and 1 or 2 other render engines support checkpointing, where there render will periodically save its render progress so if the frame is interupted or stopped, that another render node may be able ton continue where the frame la...
Michael Hickman 10 months ago in V-Ray for Maya / Rendering 4 Declined

Material Maps

in packaging there are many production techniques that require color definitions for each process.You do embossing for blue, hotstamping for magenta, UV printing for Yellow... etc. my current packaging workflow to combine all of this techniques in...
Floral Design 10 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 10 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Tapering of internal lines in VRayToon

Hi, it would be nice to have some options for control of internal line width on VRayToon beyond the mapped width. For example, being able to have a line thin at each end, so it's more like a brush stroke. Thanks
Stephen Green 10 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Evironment override map

Currently if we need to put a background map into the render we need to use 3ds Max Environment and Effects, I think this is a little confusing, could we have a dedicated slot into the Environment tab in V-Ray Tab? similar to Corona Scene environm...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Environment & Effects 3 Declined