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V-Ray Ideas Portal

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Showing 253 of 253

VraySun negative Horizon Offset

Hey guys, it would be great if we could shift the horizon upwards by typing in negative values in the corresponding field. Right now the value is capped at 0, you can not type in negative values.
Marcus Peters 7 months ago in V-Ray for 3ds Max / Lights 2 Pending

Value tool tip for sliders

When I move the mouse pointer over the color field, the current values are displayed. That's great. This display should also appear when moving a slider so that you can see what change you are currently setting. For example, I have a light gray wi...
Michael Fritzsche 4 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Multiple Camera Settings

Can you add the ability to add custom camera settings per scene? Specifically: Aspect Ratio DOF controls Clipping Controls Exposure Maybe the ability to drop in a camera as a physical object in the model, and when the camera is selected, we can ad...
Charles Messenger about 1 year ago in V-Ray for Sketchup / User interface 0 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd about 1 year ago in V-Ray for Maya / Workflow & Tools 0 Pending

IES light distribution viewport preview

Preview the IES light distribution in the SketchUp viewport. This is essential when determining the orientation of asymmetric IESs.
yuji yanmaychi 8 months ago in V-Ray for Sketchup / Lighting 0 Planned

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Flat Strands Option inside VRayFur for for creating Turf/Grass

I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad. In contrast, V-Ray ...
Santiago Gutiérrez De Piñeres Pedraza 8 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Preview Mask (again)

Following on from my previous idea about "Preview Mask" Would it be possible to show/hide selection masks by pressing directly on the icon in front of each layer?
DAVID CHARDES 8 months ago in V-Ray Frame Buffer  / Features 0 Pending

Cryptomatte duplicate material names fix.

Cryptomatte material differentiation between materials with the same name. As reported already, when materials share the same name, whether or not belonging to different multisub materials, Vray considers them the same material for masking, not su...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Rendering 2 Pending

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem 8 months ago in V-Ray for 3ds Max / Materials & Maps 3 Declined