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Showing 93 of 93

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez 14 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Exclude objects visibility from Camera

Right now I use State sets in order to hide objects, but it could be very practical to hide them directly from camera
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray for 3ds Max / Cameras 0 Planned

Faster release of RAM after rendering is done.

Faster release of RAM after rendering intensive things (displacement, scatterers,...). I have the impression that when a render is cancelled or completed, Corona releases 3ds max a lot faster than V-Ray. There have been numerous threads about the ...
Ashley Van Iseghem 4 months ago in V-Ray for 3ds Max / Rendering 0 Planned

VrayMultiSubTex probability and integrated UVWRandomizer/Triplanar

Would be nice we could set a probability per color/map. AKA how likely is a color or map chosen. I'm trying to replace ForestColor and RailClone color with this map for randomization of carpaints, but I wouldn't want to duplicate slots to avoid ha...
Ashley Van Iseghem 2 months ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Material conversion from Corona

essential tool for those who move from Corona to V-Ray and do not want to redo every single material from scratch. In companies where both engines are used it is very useful.
ny sn about 1 month ago in V-Ray for Cinema 4D / Workflow & Tools 0 Accepted

Add Displacement Maps in Material

Add Displacement Maps in Material instead of a seperate Tag - similar to the integration in Corona Renderer or even Redshift.
Christian Schneider 4 months ago in V-Ray for Cinema 4D / Materials & Maps 0 Accepted

Vignette effect in VFB

This is probably the only reason why I am still using Photoshop/Camera RAW after VRay VFB 2.0. With this, VFB is almost perfect
Hill Lam 4 months ago in V-Ray Frame Buffer  / Features 6 Planned

VFB Multiple Region Renders

Similar to corona, multiple region renders AND the render doesn't restart when resizing/moving the regions: https://youtu.be/2cgui8eb_Kk?t=167
Ashley Van Iseghem 4 months ago in V-Ray Frame Buffer  / Features 2 Planned

Select Objects with Problematic Material/Map in the Log

Similar to Corona where you can select objects that have problematic Materials/Maps in the Log.
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray Frame Buffer  / User interface 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem 4 months ago in Chaos Scatter / Features 4 Pending