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Zoom, Pan in Curve Color Grading theme

For some reason I prefer to use Color Grading Theme in Curve Layer, but on it, we cant pan or zoom using mouse wheel.
Carlos Alberto Rodriguez Tellez 4 months ago in V-Ray Frame Buffer  / User interface 0 Pending

Enhancer render element button

Hi, could we have a quick way to add this render element, similar to Denoiser or Lightmix?
Carlos Alberto Rodriguez Tellez 4 months ago in V-Ray Frame Buffer  / User interface 4 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd over 1 year ago in V-Ray for Maya / Workflow & Tools 0 Pending

Save the Region's location as a Preset

Is it possible to save the active render region location in the Layer Tree Preset ? Here is the forum discussion : Link
DAVID CHARDES 4 months ago in V-Ray Frame Buffer  / Features 8 Pending

Preview Mask (again)

Following on from my previous idea about "Preview Mask" Would it be possible to show/hide selection masks by pressing directly on the icon in front of each layer?
DAVID CHARDES 8 months ago in V-Ray Frame Buffer  / Features 0 Pending

Display the .VRIMG thumbnail in Windows Explorer

Just like PSD, AI files
Hill Lam about 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

DOF effect via VFB

A simple DOF, similar to the new Vignette layer
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray Frame Buffer  / Features 2 Pending

Dim falloff in GPU like CPU rendering

of vray i use practically only GPU rendering but there are some things that can't be done as a CPU yet. One shortcoming that no one has ever reported is the DIM distance in Reflection Advanced In CPU mode the falloff works as expected but in GP...
ny sn about 1 year ago in V-Ray for Cinema 4D / Rendering 0 Pending

Round edges with similar capabilities as Corona version.

Can we get an update on this, already very useful, feature? The options to add a bump map on the "virtual" surface area that this texture creates, as well as a map slot to control the radius of the round edge, would be great. These two options wou...
Alexandre Jacinto 9 months ago in V-Ray for Maya / Materials & Maps 0 Pending

mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 10 months ago in V-Ray for Maya / Materials & Maps 0 Pending