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The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Viewing materials in the viewport

First of all, congratulations on this great integration between V-ray and Blender. During the tests I've been doing, I noticed some things that could be improved or implemented, such as the possibility of viewing materials in the viewport. This is...
Josemar Ferreira over 1 year ago in V-Ray for Blender 2 Pending

Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

VRay Color Correction

Pretty sure you can do much better work than MAX and Corona.Features from MAX Color Correction + LUT and Curves from Corona Color Correct + Correction per Color channels
Svetlin Mihaylov 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Resumable Rendering

Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session.The rendering could have stopped because of external forces, such as a power failure or having the job bumped on a render farm, or w...
Ivan Shaykov about 1 year ago in V-Ray for Blender 0 Pending

Implement V-Ray Enmesh

The V-Ray Enmesh object 'coats' an object’s surface with a repeating pattern of a rendered geometry that follows the UVW space of that geometry. Example video from the V-Ray for 3DS Max integration: https://www.youtube.com/watch?v=GwvNX74d7To
Ivan Shaykov over 1 year ago in V-Ray for Blender 0 Pending

V-Ray Scenned material

The V-Ray Scanned material applies material information gathered by the Chaos Scans system to an object. The VRscans system captures the appearance of an actual physical material sample, going beyond single-point BRDF capture to faithfully represe...
Ivan Shaykov about 1 year ago in V-Ray for Blender 0 Pending

support video formats in VRayBitmap

Time to support video formats in VRayBitmap in 3ds Max Hi dear devs, it has been decades since we have been using IFL to import image sequences, or uncompressed huge avi files into 3ds Max and use as textures. Things have been changed so much in t...
Onyx Lee about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since. https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/121775...
Logan Carrozza about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Tempeture Parameter at Vray Light Material

Hi, It would be great if we could also add a temperature parameter when assigning a texture to a V-Ray Light material. Especially if the temperature could be set in Kelvin, and even better, if we could assign a separate texture to that parameter. ...
Tag Designlab about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Follow Blender's colour management setup

Render > Color Management settings should override Display Correction layer in VRay's VFB.
Marcin Piotrowski about 1 year ago in V-Ray for Blender 0 Pending