A better scene converter like: V-RayMax Converter PRO | ScriptSpot Would be nice if this would be part of V-Ray, making the ACEScg workflow more accessible too.
AutoCorrect Gamma to NormalMap when using MultisubTex
Sometimes I use multiple maps in multisubTex and when its time to connect the normals, the auto gamma its not adjusted, this could be very handy to have rather to apply it manually to each texture
Like the title says, it could be very handy to have an option to add Randomizer or Triplanar to all the maps that are connected to Multisubtex, instead on doing it manually
The process for adding contrails its very limited, sometimes I just want to put a single contrail and I need to offset manually, using a seed could be more practical also to have different ressults and places in the clouds
VrayBitmapConverter only convert selected objects.
VrayBitmapConverter only convert selected objects. Most of the time I just need a specific object to have its bitmaps converted. I don't want to do the whole scene. Also when it's converted all the display in viewport maps are messed up (disabled)...
we need a preset that only one click the mood of interior or exterior can change drastically. like from day to night with change of hdri dome or some thing like that. or cast to sunny. the vfb and lut also coordinate with that. like plugin for 3ds...
V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html