Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Showing 41

VrayMultiSubTex probability and integrated UVWRandomizer/Triplanar

Would be nice we could set a probability per color/map. AKA how likely is a color or map chosen. I'm trying to replace ForestColor and RailClone color with this map for randomization of carpaints, but I wouldn't want to duplicate slots to avoid ha...
Ashley Van Iseghem 5 days ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Histogram on VFB

A histogram on VFB to check the tonal range of the image without sending the image to photoshop (or similar) Corona has it built in on curves editor, but not great. Tks!
bruno carnevalli about 21 hours ago in V-Ray Frame Buffer  / Features 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 5 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Support for hierarchies and layers in include/exclude lists

It would be very useful if we had support for hierarchies (pick a parent and the children will be added automatically) and layers in include/exclude lists. Picking lists by picking explicit objects is very cumbersome and doesn't adjust to scene ch...
Martin Geupel 5 days ago in V-Ray for 3ds Max / Lights 0 Pending

Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez 19 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Select Objects with Problematic Material/Map in the Log

Similar to Corona where you can select objects that have problematic Materials/Maps in the Log.
Carlos Alberto Rodriguez Tellez 22 days ago in V-Ray Frame Buffer  / User interface 0 Pending

Clumping / Cluster

We need some clustering / clumping options. Please please!
Guest about 1 month ago in Chaos Scatter / Features 0 Pending

VFB Standalone

To improve my workflow, a standalone version of VFB would be perfect. A request was made for a Vantage to VFB export function (which I voted for), which I think is an excellent idea. An idea that would go very well with a stand-alone VFB. I know i...
DAVID CHARDES about 2 months ago in V-Ray Frame Buffer  / Features 2 Pending

Ability to save multiple images from vfb history to jpg and other formats

It would be great to be able to save multiple images from the history at once, it would speed up the workflow significantly, or with each save to the history you could set it to save directly in jpg or other supported format.
Denis Sebesta 25 days ago in V-Ray Frame Buffer  / Features 0 Pending

Option to not save junk denoise layers to EXR

Currently V-ray offers no way to choose which channels go into an EXR when we add a denoiser render element. Therefore compressed EXR's that could be a much needed 5-7mb suddenly bloat out to 40-50mb which is a massive drain on both hard drive spa...
Jai Eakin 10 days ago in V-Ray for 3ds Max / Rendering 0 Pending