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V-Ray for 3ds Max

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support video formats in VRayBitmap

Time to support video formats in VRayBitmap in 3ds Max Hi dear devs, it has been decades since we have been using IFL to import image sequences, or uncompressed huge avi files into 3ds Max and use as textures. Things have been changed so much in t...
Onyx Lee 21 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov 7 months ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since. https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/121775...
Logan Carrozza about 1 month ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Vray sky night mode eith stars

A "Night Mode" to Vray Sky with a configurable stars where brightness etc. of the stars can be set.
Tobias Jansson 7 months ago in V-Ray for 3ds Max / Environment & Effects 1 Pending

VRayLight Include/Exclude layer

It would be very helpful if we could add an option to include/exclude whole layers from light affect list.
Georgi Bonchev 8 months ago in V-Ray for 3ds Max / Lights 1 Pending

Lens simulator

Hi everyone. We made this idea to collect more opinions on a topic that is discussed right now in the forum. We would like to know whether you would use a simulation representing a specific lens. If yes, what kind of lenses would you like to have?...
Dimitar Panayotov 6 months ago in V-Ray for 3ds Max / Cameras / Rendering 2 Pending

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Migrate V-Ray Toon Features From Maya and Houdini Build To 3ds Max

Please can you migrate the V-Ray Toon features found in the Maya and Houdini V-Ray builds to the 3ds Max build? e.g. Depth Curve, Angular Curve and Toon Edges Override. This would allow us 3DS Max users to have line related depth control. It would...
A Szeles about 1 month ago in V-Ray for 3ds Max / Environment & Effects 0 Pending