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V-Ray Ideas Portal

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V-Ray for 3ds Max

VRay Color Correction

Pretty sure you can do much better work than MAX and Corona.Features from MAX Color Correction + LUT and Curves from Corona Color Correct + Correction per Color channels
Svetlin Mihaylov 9 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Energy Conservation on Refractive materials

Please add Energy Conservation on Refractive materials.
Dimitar Panayotov 4 months ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Support custom UV space in VrayBitmap

Is it possible to add support for using a custom UV space in VrayBitmap? For example, I have tile geometry with a UV gradient, and I would like to use that UV gradient to drive the placement of a VrayBitmap texture. At the moment, I was only able ...
Andrei Mikhalenka 9 days ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Fabric Material

Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
Carlos Alberto Rodriguez Tellez 5 months ago in V-Ray for 3ds Max / Materials & Maps 5 Pending

OptionsRE not as Render Element

It seems to me that options RE as a render element is a relic from past, why its not part of the V-ray tab in render settings? There are already other format related options so why not all of them.
Jan Rybar about 2 months ago in V-Ray for 3ds Max / Other 0 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Gaussian Splatting requests

Thanks to the new Gaussian Splatting support added in V-Ray 7, we are now able to model not only from drawings but also from scanned Gaussian Splatting point-cloud data. It has also become extremely helpful for replacing only the time-consuming pa...
Kazuo Hamaji 5 months ago in V-Ray for 3ds Max / Volumetrics 1 Pending

Lens simulator

Hi everyone. We made this idea to collect more opinions on a topic that is discussed right now in the forum. We would like to know whether you would use a simulation representing a specific lens. If yes, what kind of lenses would you like to have?...
Dimitar Panayotov over 1 year ago in V-Ray for 3ds Max / Cameras / Rendering 3 Pending