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VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem 10 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Anima Integration

I would like to be able to access the fill Anima library through SketchUp. Could we get an integration that allows the importing of the static models? It would be great if you could subscribe to get all the Anima models available in Cosmos in some...
Matthew Valero 10 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 0 Pending

IPR resolution based on window size + settings scaling

As title says, it would be nice having an option to tie the IPR resolution to the window size of the IPR, like it happens in other renderers in Houdini, as well as vray for 3dsmax. Right now there's no simple way to resize the IPR resolution dynam...
Rui Romano 10 months ago in V-Ray for Houdini/Solaris / Rendering 0 Pending

Adding render nodes mid-render

In V-Ray Distributed Rendering,I think we should have the ability to add and remove servers while the render is going on.Sometimes I want to use my main workstation for other stuff, but when I am AFK/Sleeping, I want to use my workstation to join ...
Kryptik 42 5 months ago in V-Ray for 3ds Max / Rendering 3 Declined

vray scene preset

we need a preset that only one click the mood of interior or exterior can change drastically. like from day to night with change of hdri dome or some thing like that. or cast to sunny. the vfb and lut also coordinate with that. like plugin for 3ds...
denden mn about 1 year ago in V-Ray for 3ds Max / Other 1 Pending

Add “Enable” checkbox for Proxy and VRay Fur in VRay Lister

In certain cameras of large scenes, we can turn of some VRay Furs and VRay Proxies outside this camera to save GPU RAM.
Hill Lam 6 months ago in V-Ray for 3ds Max / Other 3 Declined

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 6 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Vray-Scene Manager

Maybe make Vray-Scene manager, similar to asseble huge scenes with xRefs in 3ds max, but much smarter and faster, maybe like assembling vray scenes in one max file. Or even better example is USD workflow, that looks very cool for big scenes and th...
Andrei Mikhalenka 12 months ago in V-Ray for 3ds Max / Workflow & Tools 4 Declined

Evironment override map

Currently if we need to put a background map into the render we need to use 3ds Max Environment and Effects, I think this is a little confusing, could we have a dedicated slot into the Environment tab in V-Ray Tab? similar to Corona Scene environm...
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Environment & Effects 3 Declined

Cosmos | Tree size info in preview image

It would be VEEEEERY useful to have tree size info right in the preview image. All trees appear scaled to fit the preview image, no matter if they are 1m-high or 25m-high... it's very annoying to have to click onto each asset to have an idea of it...
Fabrice Leray 7 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 0 Pending