Renderpasses like "light select" or "reflections" or "speculars" as a mask for adjustment layer
I wonder one thing: Would it be possible to use the values (black - all inbetween - white) from a render pass like “reflections” or “refractions” or “specular” as a mask for an adjustment layer in the VFB?
More than those 3 automatic previewing options possible (Face Skipping, Refined Clustering, Vertex Clustering ). being able to create one's own simple preview (for furniture, any objects... event buildings)
Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...