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V-Ray Ideas Portal

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Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi 8 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Implement V-Ray Enmesh

The V-Ray Enmesh object 'coats' an object’s surface with a repeating pattern of a rendered geometry that follows the UVW space of that geometry. Example video from the V-Ray for 3DS Max integration: https://www.youtube.com/watch?v=GwvNX74d7To
Ivan Shaykov 3 months ago in V-Ray for Blender 0 Pending

Migrate V-Ray Toon Features From Maya and Houdini Build To 3ds Max

Please can you migrate the V-Ray Toon features found in the Maya and Houdini V-Ray builds to the 3ds Max build? e.g. Depth Curve, Angular Curve and Toon Edges Override. This would allow us 3DS Max users to have line related depth control. It would...
A Szeles 2 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

V-Ray for Blender on Linux

Enhance the existing V-Ray plugin for Blender by adding support for Linux.
Ivan Shaykov 3 months ago in V-Ray for Blender 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Guest 5 months ago in Chaos Scatter / Features 4 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira about 2 months ago in V-Ray for Blender 0 Pending

Make a toggle option to not cast cloud shadows

https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-problems/1174406-vray-6-1-clouds-shadow-problem#post1174593 With regards to this thread - the method to have clouds in your scene, but not casting heavyu shadows into the sc...
Justin Dowling 5 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Shadow softness/sharpness controls in V-RayDome

Add shadow softness/sharpness controls in V-RayDome (with HDRI). (Control the size of light-generating pixels within HDRI?) In other words, if the Dome texture sampling generates internal lights, it would be nice to be able to adjust the size of t...
yuji yanmaychi 11 months ago in V-Ray for 3ds Max / Lights 1 Pending

Implement V-Ray Decal

The V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable V-Ray Decal gizmo that controls its size, placement, and projection limits in the Vi...
Ivan Shaykov 3 months ago in V-Ray for Blender 0 Pending

VFB Standalone

To improve my workflow, a standalone version of VFB would be perfect. A request was made for a Vantage to VFB export function (which I voted for), which I think is an excellent idea. An idea that would go very well with a stand-alone VFB. I know i...
DAVID CHARDES 11 months ago in V-Ray Frame Buffer  / Features 3 Pending