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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Apply LightMix Values to Light Intensity in V-Ray for Blender

I'd like to propose bringing back the ability to apply LightMix values directly to the original light intensity attributes in V-Ray for Blender. Currently, any adjustments made in LightMix don’t carry over to the actual scene lights, making it dif...
Philipp O. 10 months ago in V-Ray for Blender 0 Pending

SHOW CAMERA EXPOSURE EFFECTS IN 3D VIEWPORT

Hello, it will be helpful to see the effect of the parameter of the exposure of the camera in the 3D viewport and in the interactive render also when you are not in a camera view ( in 3dsmax you can adjust the F-stop - Shutter Speed - ISO in the e...
aurelien ligotti over 1 year ago in V-Ray for Blender 1 Pending

udim support textures

characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Lage Opedal 10 months ago in V-Ray for Blender 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza about 1 year ago in Chaos Scatter / Features 0 Pending

V-Ray GPU - Outlines Support

Please consider adding some type of Outlines support for V-Ray GPU rendering. This is important for early conceptual work. Ideally it would be on par with the V-Ray CPU version, however also acceptable would be an Outlines Render Element that is a...
Justin Montoya 8 months ago in V-Ray for Sketchup / Rendering 0 Pending

Support BerconMaps mapping slots when rendereding with V-Ray GPU

It would be nice if the textures used in the mapping slots inside BerconMaps were recognized by V-Ray GPU. Currently, UV Mapping is not rendered.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Improvement Requests for V-Ray for Rhino (from a Product Designer’s Perspective

While I do not use V-Ray every single day, it is frequently utilized in my work. I typically use V-Ray with 3ds Max or Maya, but I recently tried V-Ray for Rhino and found it difficult to use. Therefore, I would like to take this opportunity to sh...
Kazuo Hamaji 2 months ago in V-Ray for Rhino / Integration-specific 0 Pending

VrayLight Material behaivior in Multi-Sub/Object

Since the beginning VrayLight material has an intensity limitation in Multi-sub/object material. I have asked for this in the forums https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1210531-limited-light-material-...
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending