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V-Ray for 3ds Max

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Flat Strands Option inside VRayFur for for creating Turf/Grass

I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad. In contrast, V-Ray ...
Santiago Gutiérrez De Piñeres Pedraza about 1 month ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem about 1 month ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

VrayDecal Bend reverse.

My suggestion is to apply the Bend inversely (concave) on VrayDecal.
Lupatelli Org about 2 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

VrayDecal in MultiMaterial.

A suggestion, if possible, is to add an option to VrayDecal to apply it to a specific material. For example, in the case of objects with multi-material, apply it only to the specified ID or material name.
Lupatelli Org about 2 months ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Perpetual License

Hi, is there a possibility to have perpetual licenses again
Carlos Alberto Rodriguez Tellez about 2 months ago in V-Ray for 3ds Max / Other 1 Declined

Vray Light Roundness & Soft Edge

Similar to Arnold Lights where you can change the shape and soft edges of the light, suitable for reflections, currently we can use VraySoftBox map to achieve soft edges but its nott very practical
Carlos Alberto Rodriguez Tellez 2 months ago in V-Ray for 3ds Max / Lights 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez 2 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 2 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem 3 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 3 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined