Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Showing 213

Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Displacement in Materials

Unlike other V-Ray integrations, V-Ray for Blender currently supports displacement only at the object level, not through materials. Enabling displacement mapping within materials would significantly enhance workflow flexibility and provide greater...
Ivan Shaykov 7 months ago in V-Ray for Blender 1 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem over 1 year ago in Chaos Scatter / Features 7 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Support for hierarchies and layers in include/exclude lists

It would be very useful if we had support for hierarchies (pick a parent and the children will be added automatically) and layers in include/exclude lists. Picking lists by picking explicit objects is very cumbersome and doesn't adjust to scene ch...
Martin Geupel over 1 year ago in V-Ray for 3ds Max / Lights 4 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Guest over 1 year ago in Chaos Scatter / Features 3 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 9 months ago in V-Ray for Blender 0 Pending

Implement V-Ray Decal

The V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable V-Ray Decal gizmo that controls its size, placement, and projection limits in the Vi...
Ivan Shaykov 10 months ago in V-Ray for Blender 0 Pending

Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending