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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Support for hierarchies and layers in include/exclude lists

It would be very useful if we had support for hierarchies (pick a parent and the children will be added automatically) and layers in include/exclude lists. Picking lists by picking explicit objects is very cumbersome and doesn't adjust to scene ch...
Martin Geupel 6 months ago in V-Ray for 3ds Max / Lights 0 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov 5 months ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem 8 months ago in Chaos Scatter / Features 4 Pending

Vray sky night mode eith stars

A "Night Mode" to Vray Sky with a configurable stars where brightness etc. of the stars can be set.
Tobias Jansson 5 months ago in V-Ray for 3ds Max / Environment & Effects 1 Pending

VRayLight Include/Exclude layer

It would be very helpful if we could add an option to include/exclude whole layers from light affect list.
Georgi Bonchev 6 months ago in V-Ray for 3ds Max / Lights 1 Pending

VFB Standalone

To improve my workflow, a standalone version of VFB would be perfect. A request was made for a Vantage to VFB export function (which I voted for), which I think is an excellent idea. An idea that would go very well with a stand-alone VFB. I know i...
DAVID CHARDES 8 months ago in V-Ray Frame Buffer  / Features 3 Pending

Shadow softness/sharpness controls in V-RayDome

Add shadow softness/sharpness controls in V-RayDome (with HDRI). (Control the size of light-generating pixels within HDRI?) In other words, if the Dome texture sampling generates internal lights, it would be nice to be able to adjust the size of t...
yuji yanmaychi 8 months ago in V-Ray for 3ds Max / Lights 1 Pending

Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi 5 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Lens simulator

Hi everyone. We made this idea to collect more opinions on a topic that is discussed right now in the forum. We would like to know whether you would use a simulation representing a specific lens. If yes, what kind of lenses would you like to have?...
Dimitar Panayotov 4 months ago in V-Ray for 3ds Max / Cameras / Rendering 2 Pending