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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Guest 8 days ago in Chaos Scatter / Features 1 Pending

VFB Background ( Foreground )

I would like to see a feature added to the VFB Background for foreground objects to have the option to scale the image larger or smaller in proportion. The only way around this is to do this in photoshop and change the lining size ,or make a plane...
Uriah Hill 23 days ago in V-Ray Frame Buffer  / Features 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem 6 months ago in Chaos Scatter / Features 4 Pending

"Panorama View" should support "Cube 6x1" type

Currently only spherical cameras are supported, but it would be useful if the popular "Cube 6x1" types could be displayed directly in the VFB
Mr Oliver Radford 18 days ago in V-Ray Frame Buffer  / Features 0 Pending

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

VrayMultiSubTex probability and integrated UVWRandomizer/Triplanar

Would be nice we could set a probability per color/map. AKA how likely is a color or map chosen. I'm trying to replace ForestColor and RailClone color with this map for randomization of carpaints, but I wouldn't want to duplicate slots to avoid ha...
Ashley Van Iseghem 5 months ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Add Light Materials in Lister

Similar to Coronas Lister where you can control all LightMaterials in the scene
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

VFB Standalone

To improve my workflow, a standalone version of VFB would be perfect. A request was made for a Vantage to VFB export function (which I voted for), which I think is an excellent idea. An idea that would go very well with a stand-alone VFB. I know i...
DAVID CHARDES 6 months ago in V-Ray Frame Buffer  / Features 3 Pending

Shadow softness/sharpness controls in V-RayDome

Add shadow softness/sharpness controls in V-RayDome (with HDRI). (Control the size of light-generating pixels within HDRI?) In other words, if the Dome texture sampling generates internal lights, it would be nice to be able to adjust the size of t...
yuji yanmaychi 6 months ago in V-Ray for 3ds Max / Lights 1 Pending

Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 29 days ago in V-Ray for 3ds Max / Materials & Maps 1 Pending