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V-Ray Ideas Portal

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Energy Conservation on Refractive materials

Please add Energy Conservation on Refractive materials.
Dimitar Panayotov 2 months ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Denoising engine in VFB

We can add a denoiser layer through the VFBBut we cant choose the engine. We still have to go to the render element tab with f10.Can we also have the ability to choose the engine type in the vfb
Domenico Grillo 5 days ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Fabric Material

Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 10 months ago in V-Ray for Blender 0 Pending

Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Planned

Feature Request: Option to Hide Chaos Scans Materials in Chaos Cosmos for Non-Subscribers

In Chaos Cosmos, the materials section displays Chaos Scans materials at the top of the list. For users who do not have a Chaos Scans subscription, this is inconvenient, because those materials cannot be used. Since I am not currently subscribed t...
Kazuo Hamaji about 2 months ago in V-Ray for Rhino / User interface 0 Pending

Add Displacement Maps in Material

Add Displacement Maps in Material instead of a seperate Tag - similar to the integration in Corona Renderer or even Redshift.
Christian Schneider over 1 year ago in V-Ray for Cinema 4D / Materials & Maps 2 Accepted

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Allow node groups

Integrate Blender's ability to create node groups that can be instanced in different materials and saved as assets for frequent use
luciano marinello 8 months ago in V-Ray for Blender 0 Pending

V-Ray VolumeGrid and Volume Rendering

V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
Ivan Shaykov 8 months ago in V-Ray for Blender 1 Pending